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Journeys: A Curated Collection of Writing on thatgamecompany’s Journey
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Tag Archives: Portal
Challenge is Conflict: How Difficulty Makes Game Narratives Work
Back when Twilight Princess was first released, my girlfriend—who has liberated Hyrule almost as many times as it’s needed it—had only one complaint: it was too easy. The puzzles were well enough designed but a misstep hardly left a scratch … Continue reading
Posted in
Critical Conversation
Tagged
Aperture Labs
,
Battletoads
,
Contra
,
Death Star
,
Dorkly
,
Episode 2
,
Ghosts 'n' Goblins
,
Half-Life 2
,
immersion
,
interactivity
,
Jesper Juul
,
Joystick Division
,
Makai Mura
,
Mark Filipowich
,
Nightmare Mode
,
Ninja Gaiden
,
PopMatters
,
Portal
,
Prince of Persia
,
The Legend of Zelda
,
Twilight Princess
,
walkthroughs
,
We Got This Covered
,
X-Wing
2 Comments
Mechanics and Mystery in The Last Express: Or, A Love Letter to the Manuals I Never Read
I remember a glorious day in the formative years of my gaming life: my Dad called me over to the computer, and he laid out Leisure Suit Larry: Love for Sail on the desk. He said, “Son, I know you … Continue reading
Posted in
Critical Conversation
Tagged
CyberSNIFF 2000
,
diegesis
,
Dragon Age
,
Fallout
,
Jordan Mechner
,
Leisure Suit Larry
,
Love for Sail
,
Manuals
,
Mass Effect
,
Minecraft
,
Nico Dicecco
,
Portal
,
Skyrim
,
The Last Express
,
The Walking Dead
,
wikis
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