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Tag Archives: spec ops: the line
Tighten up the Narrative in Level 3: The grammar of videogames
In the great sandwich of videogames, game mechanics are the baguette and game stories are the stuffing. Whether a game is simply a thin spread of butter on an oven fresh bun or a triple-decker steak’n’cheese with pan fried vegetables … Continue reading
The Game is Talking Back: A Review of “Killing is Harmless”
As I write, Brendan Keogh’s new book has been out for less than a week, and has already been declared a landmark of games criticism. The book’s primary qualification for this opinion seems to be its length, around 50,000 words, … Continue reading
Posted in
Critical Conversation
,
Reviews
Tagged
Ben Kuchera
,
BQ Roth
,
Brendan Keogh
,
Citizen Kane
,
Gamasutra
,
Killing is Harmless
,
self-analysis
,
spec ops: the line
,
Stolen Projects
,
Suicide is Painless
,
Yager
3 Comments
Cross the Line/Face the Mirror
Bruno Dion Spoiler Warning. Ye Hath Been Warned. There’s no denying that the virtual killing of other humans is pretty easy, whether their representations are controlled by the computer or by an actual person miles away. Shooters, and especially modern … Continue reading
Posted in
Critical Conversation
Tagged
Bruno Dion
,
man's inhumanity to gamers
,
modern warfare 2
,
no russian
,
spec ops: the line
,
walt williams
1 Comment