Tag Archives: The Last of Us

Tighten up the Narrative in Level 3: The grammar of videogames

In the great sandwich of videogames, game mechanics are the baguette and game stories are the stuffing. Whether a game is simply a thin spread of butter on an oven fresh bun or a triple-decker steak’n’cheese with pan fried vegetables … Continue reading →

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The Trouble With We Men

  “Videogames are sexist” passes over my ears no different than “the sky is blue.” It’s obvious. But given the strident hostility towards the women combating sexism (most famously, Anita Sarkeesian) it seems that sometimes the obvious is invisible. And … Continue reading →

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Heart of Darkness: E3, Violence, and Context for Outrage

by Adam Maresca To everyone who has been finding some of the content from this year’s E3 to be pushing the boundaries of sexual politics and highly graphic violence: what kept you? In case you think that question was rhetorical, I’ll give you my best guess. It’ll scare your mom! It’ll scare your little sister! It’ll SCARE YOUR DOG. (And also the ESRB.) As a particularly new medium, video games have been the target of moral fervor since the introduction of gory violence, with plenty of memorable flashpoints along the way. Mortal Kombat and Night Trap were hounded by Senator Joe Lieberman, David Grossman demonized imaginary Doom levels in the aftermath of the tragedies of Columbine, Jack Thompson led a failed two-pronged crusade against Grand Theft Auto, and Breivik’s self-implicating statements have name-dropped Call of Duty. We were fortunate in many ways that the vocal opponents of these games chose to resort to Continue reading →

Posted in Features | Tagged Adam Maresca , Call of Duty , Call of Duty: Black Ops II , Crysis 3 , Duke Nukem Forever , E3 , Gaspar Lewis , Grand Theft Auto , Halo 4 Gears of War: Judgment , Hitman:Absolution , Irreversible , Jack Thompson , , Marilyn Manson , Metal Gear Rising: Revengeance , , Randy Pitchford , , , Watch Dogs | Leave a comment