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Tag Archives: Bioshock
Where Art Belongs: The Interactivity and Politics of Video Games
A while ago, I read Where Art Belongs by Chris Kraus, in which he explores the position of art in our current society. Kraus discussed specific instances of contemporary art, such as installation galleries, political zines, music; he didn’t classify … Continue reading
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Features
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Bioshock
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Borderlands 2
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Chris Kraus
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Chris Melissinos
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Dishonored
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Dragon Age: Origins
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Fallout
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Guernica
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I should have given Mordecai all the booze sorry pal
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Mordecai
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Moxxie
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not the mama
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Patricia Hernandez
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Picasso
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Pokemon
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Rakkaholics Anonymous
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Rubi
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sorry Clementine I have no maternal instinct
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The Art Of Video Games
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Vault 11
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walking dead
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Where Art Belongs
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Who listens to Roger Ebert anyways
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The Incredible Machine: Auto-Amputation and Incredipede
What happens to your body when you play games? Or, more specifically, how do you think of your body when you enter a game space, when you begin to identify with not your own self, your “meat,” but rather with … Continue reading
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Anna Anthropy
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Auntie Pixelante
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Auto-Amputation
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B.U.T.T.O.N.
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Biohazard
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Bioshock
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Chicanery
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Dead Space
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Die Gute Fabrike
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gears of war
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Incredible Visible Man
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Incredipede
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Kyle Carpenter
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Marshall McLuhan
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Ninja Gaiden
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Quozzle
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Resident Evil
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Spiders
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System Shock
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The Copenhagen Games Collective
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The Incredible Machine
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Thomas Shahan
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uncanny
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Understanding Media: The Extensions of Man
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Dishonored, Kickstarter, and the Nostalgia Delusion
I’m tempted to think this is all Tim Schafer’s fault. At the beginning of 2012, “indie” meant the same thing that it did with Kyle’s article in April, just after the release of FEZ: 8-to-16-bit platformers with a twist. At … Continue reading
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Arkane Studios
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Bethesda
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Gabe Newell Was Right
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Harvey Smith
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Infinity Engine
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Kickstarter
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Kurt Cobain
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Leisure Suit Larry
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Nirvana
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Phil Fish
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Robert "Radiator" Yang
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Shadowrun
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Skyrim
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Tex Murphy
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Thief
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Valve
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Warren Spector
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Wasteland
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ZeniMax
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