Tag Archives: Resident Evil

First-Person Perspective and the Untroubled Gaze

The other day I was playing Fallout 3, and in my zeal to kill as many guards as possible before escaping Vault 101, I switched to third person perspective. It was jarring, but I decided to give it a shot: … Continue reading →

Posted in Critical Conversation | Tagged Arkham City , , Claire Redfield , , Film and Masquerade , , Laura Mulvey , Mary Ann Doanne , Maya , , , Salvador , Thatmonster , , | 5 Comments

The Incredible Machine: Auto-Amputation and Incredipede

What happens to your body when you play games? Or, more specifically, how do you think of your body when you enter a game space, when you begin to identify with not your own self, your “meat,” but rather with … Continue reading →

Posted in Critical Conversation , Reviews | Tagged , , , , , , , , , , , , , , , , , , , , , , , | 2 Comments

Horror Done Right: Resident Evil: Code Veronica as Perfect Cult Horror

I may be the only one in the world who thinks this, but I’m just going to say it: Resident Evil: Code Veronica is one of my favourite games. (I expect RE6 will take its place, but nostalgia and Claire Redfield are … Continue reading →

Posted in Horror Done Right , SERIES | Tagged , Alfred , , , , , Lady MacBeth , , , , , , , , | 1 Comment