Tag Archives: Gamification

Papo & Yo and The Limits of Control

In his review of Papo & Yo for Paste Magazine, Brian Taylor observes that the game doesn’t function as escapism, but rather that it is about escapism. In the game, which is famously an analogy about its director’s life with … Continue reading →

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The Doubt of the Benefit: Fake Progress and Lumosity’s “Brain Games”

, Matt Carey When ShuffleBrain CEO Amy Jo Kim took the stage at the 2011 CasualConnect game design conference, she started her speech “Smart Gamification” with a strangely defensive proviso: “I’m going to give you a quick run-through of how … Continue reading →

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