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Tag Archives: BPI
The Doubt of the Benefit: Fake Progress and Lumosity’s “Brain Games”
, Matt Carey When ShuffleBrain CEO Amy Jo Kim took the stage at the 2011 CasualConnect game design conference, she started her speech “Smart Gamification” with a strangely defensive proviso: “I’m going to give you a quick run-through of how … Continue reading →
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Amy Jo Kim
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Behavioural modification
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Behavoiral psychology
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CasualConnect
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Dinner TIme
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Engineering
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fake progress
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Gamification
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Jonathan Blow
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patterns of reinforcement
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