-
-
Writers
-
Categories
-
Recent Comments
- vanyadolly . on “You Presume Too Much”: Love and Sex in Prince of Persia: The Sands of Time
- cg on How I Helped Destroy Star Wars Galaxies
- Men Versus GamerGate | Not Your Mama's Gamer on The Trouble With We Men
- Julie Sheppard on The Doubt of the Benefit: Fake Progress and Lumosity’s “Brain Games”
- Logan Feeney on How I Helped Destroy Star Wars Galaxies
-
Medium Difficulty Tweets
-
Featured Posts
-
The Hagiography of Phil Fish
16 July 2012 -
The Decline of the Western Games Industry
2 May 2012 -
Second Nature: Language, Exclusion, and Gamer Rage
20 June 2012 -
No Commanders Here: How Renga Reconfigures the Player in Co-Op Games
22 September 2012 -
A Market without Used Games: A Discussion Worth Having
5 April 2012
-
-
Meta
- Entries RSS
- WordPress.org
Author Archives: Dan Solberg
Gotcha!: An ARG Story
My investment in this whole horse_ebooks thing was pretty low to begin with. An infamous Twitter bot that spits out spam poetry (that’s a freebie, Def Jam) but wasn’t actually fully-automated this whole time. Or maybe it was and was … Continue reading
Force Against Habit: Braid (Mac) Review
In the time that I’ve been playing and thinking about indie game superstar, Braid, enigmatic Swedish electronic band, The Knife released their first album in 7 years. 2006’s Silent Shout was a watershed moment for The Knife, garnering heaps of critical praise for … Continue reading
Ride or Drive: Mr. Neeble and DiRT 3
Learning to drive a car can be a stressful experience. When I was in high school I took driving lessons from a certified instructor named Mr. Neeble, a stern old man with the relentless cadence of a film noir mobster. … Continue reading
Posted in
Critical Conversation
,
Reviews
Tagged
bumperchaser
,
Dan Solberg
,
DC Shoes
,
DiRT 2
,
Monster Energy
,
Mr. Neeble
1 Comment
Authentic Authenticity: On The Real of Games
“It’s as close to the real thing as you can get without being there!” has become the philosophy behind use of the term “authenticity” as it pertains to video games. Notably, the word was used as part of a public … Continue reading
Posted in
Critical Conversation
Tagged
authenticity
,
Call of Duty
,
civilization
,
Dan Solberg
,
Dance Central
,
Dualshock
,
feature
,
Kinect
,
marketing
,
Medal of Honor: Warfighter
,
public relations
,
rifles
,
simulation
,
Tom Clancy
Leave a comment
All in Good Time: A Review of Xenoblade Chronicles
How long does it take to tell a good story? In person? Maybe 5 minutes. In film? About 2 hours. A book? Let’s say 5-10 hours. Video games? No less than 50 hours. This means you could watch every major … Continue reading
Posted in
Reviews
Tagged
Andrew Fitch
,
Dan Solberg
,
Days of Our Lives
,
EGM
,
FFXII
,
Final Fantasy XII
,
Gambit System
,
game length
,
Jason Schreier
,
Kotaku
,
MMO
,
Monolith Soft
,
RPG
,
Video Game
,
Wii
,
Xenoblade Chronicles
,
Xenosaga
5 Comments