Tag Archives: Design

Simple Machines: Legend of Grimrock and the Joys of Coherent Design

By Joseph Hilgard “Video games are one of the few remaining artforms where there is an empirical positive correlation between budget and quality.” – The single dumbest thing anybody said to me about video games, ever. Legend of Grimrock is … Continue reading →

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Illusionists of Choice: Design, Critique, and When Choice Matters

by Edcrab So you have slaughtered or snuck past hordes of robot orcs and you’re deep in the fortress of the Last Level, with magma pools and electrified drill ceilings and a worrying lack of handrails and fire extinguishers. You … Continue reading →

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