Klopstock and Kickstarter: Crowdfunding and the 18th Century

True fact: this is how Infocom first made Zork.

Mark Eichhorn

Kickstarter is old news by now, but many would be surprised by what an old idea it is – several centuries old, in fact.

Back around the 18th century in Germany there were a few profound changes in the world of books. The novel established itself alongside the previously more prevalent travelogues and religious texts. Also, German became a primary language for publication in order to reach a broader audience (before, most printed texts were theological or philosophical, and therefore written in the language of the scholars, Latin).

Another crucial change is that the topics the authors depicted themselves changed, as did how those authors conceived of themselves and of their role as writers. They no longer wanted to depend on generous donations of a patron, or by earning a salary in another line of work. Simply put, they demanded to get paid for their creative output, to receive money for their books. In other words, there was a shift towards commercial practices for an art that, to that point, paid nothing in direct revenue and was considered to be something to be done in your spare time.

As you might imagine, things changed for publishers as well. They no longer traded books “page for page” but you had to put down cash to get the rights. Popular authors therefore became a hot commodity, and publishers would compete for copyright (literally, “copy right” – the rights to make copies). A side effect of this was that piracy became a serious issue as more and more money became involved in the business of publishing.

It is not hard to spot the analogies in those early days of book-trading to contemporary issues of artists and publishers. There are many ways to match these two historical moments, but I will keep to the focus of this article – Kickstarter!

As we are all aware, the gaming world went crazy when Tim Schafer announced that he wants to kickstart his new game. His subsequent and overwhelming success made crowd funding THE new business model, a utopian solution to every industry ailment. Except it has all been done before. There are many examples of “crowd-funding” in the history of publishing (for example, Alexander Pope passed the hat for his Eighteenth Century translation of Homer), but I want to focus on a little known figure to illustrate some of the dangers of this utopian line of thinking.

Friedrich Gottlieb Klopstock: Fashion Magnate

The object of my study is Friederich Gottlieb Klopstock , an Eighteenth Century German poet who was renowned in his time but now lingers in obscurity. While well known, Klopstock’s reputation for intricate and complicated writing meant that he was turned down by a series of publishes for his yet to be written book, “Gelehrtenrepublik.” The apparent consensus was that this future book would be too niche and too hard to sell. So, in a move mirrorning Schafer’s, Klopstock turned directly to his audience using the payment model of “Subskription.” In the following year, Klopstock managed to raise enough funds to start working (a modest success compared to Schafer’s, but not bad considering that his marketing methods were all offline and analog). Klopstock set a team up to help him with distribution and people were anxiously expecting their own copy of the great artist. But when they finally got it, they were not pleased. Not at all.

Klopstock’s subscribers, including Goethe himself, were aghast at what they were reading. Too boring and convoluted even for Klopstock’s standard, very few took a liking to it. Since many copies were in circulation, there are stories of people presenting Gelehrtenrepublik as a gag gift to spur laughter at social gatherings. While the book was not an economic failure, it was certainly an artistic one, and a huge blow for Klopstock’s reputation; he never would be able to rely on “Subskription” again (although he did re-release a known and liked book of his through this model, however).

Tim Schafer keeps his subscribers updated on the development process, so the risk of a huge disappointment for his fans gets somehow minimized. But in the end the final result is what counts and I would assume the future of crowd funding does not depend so much on its success stories but on its failures. Publishers know that not every game can be a top-seller and losing on some titles is a calculated risk that they take regularly even if their understandable wish to reduce the risk as much as possible lead to a somehow stale assortment of genres. But for the single user, a product he bought before production even started is not allowed to be a failure. Otherwise he will, like in Klopstock’s case, never put down money for this (and maybe any other) person’s projects again. It’s true that even geniuses can’t produce incredible stuff all the time that everyone loves – but with crowd funding, you get one chance. If you blow it, that’s most likely it.

I don’t want to take anything away from Schafer or Kickstarter (or all the other projects out there). I think it is fantastic that (niche) products can be funded by those who want them, taking the decision of what we are able to buy away from the industry. I really hope that it will be a huge success, and that future projects will be as well. And, there is indeed the chance that even if it fails, people will accept it and just move on, funding other projects optimistically. Nevertheless, it seems to me that it is more likely that Kickstarter’s failures will eventually become more important in deciding the future of game development and publication than its successes.

Mark Eichhorn is a student of Comparative Literature and Philosophy studying in Vienna. He is interested in literature, film, and games from all over the world.

Further Reading: What If The Double Fine Adventure Sucks? (Medium Difficulty)

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  • http://www.mediumdifficulty.com/ Kyle Carpenter

    Another interesting wrinkle in comparing subscription services and Kickstarter would lie in the publication of James Joyce’s (in)famous Ulysses. In his case, his novel was available through a “subscription” service in order to make it a purely private (rather than public) transaction, thereby circumventing obscenity laws.

    In Kickstarter’s case, it seems as though it is regarded as being more “public” than an individual publisher would be, as in the case of Tentacle Bento, where it was argued that because Kickstarter is a public forum, something that obscene should not made available through that service.

    I’m not sure what this difference will eventually mean, but I think it’s an interesting point of comparison. Perhaps you’d care to comment, Mark?

    • Mark Eichhorn

      Yes, I think it would be very interesting to compare those different kind of “censorships” more in depth. My quick thoughts on the subject:

      Joyce tried to avoid the government’s (very rigid) censorship (in his time and quite some time later on, writers and publishers had to get creative all the time to avoid sometimes ridiculous censorship) , while I am quite sure Tentacle Bento would pass censorship of most states nowadays without any problems. (A lot of far more explicit material glorifying rape already exists on the market.) And I am convinced that it will be published, maybe by one of the companies already producing content for this niche.

      The interesting thing that happened now, with kickstarter canceling a funded project, is not only people protesting against or declassifying a product as immoral(which usually only leads to boosted sales anyway), but actively achieving a “censoring” of a product before it even gets produced – a sort of power which normally only the government (or church) exerted. Although obviously civilians don’t have any real legislative/ censoring power they do exert a sort of economic power, as I would guess that kickstarter’s decision is largely an economic one (longterm – not losing future funders – instead of shortterm – the money from the already funded project) instead of a moral one (“public forum” argument). Following this assumption people seem to be able not only to decide with their investment what will be produced via kickstarter but also with their future theoretical one, what not! And with the growing variety of projects on kickstarter there are problems aplenty ahead and I am quite sure that it will not have been the last time when kickstarter had to make a crucial decision under pressure. Religious/ political/ sexual/ violent/ etc. content will always spark heated discussions and protests (f.e. the discussions surrounding feministic products). Maybe kickstarter will be too big in the future as their userbase grows larger and more and more heterogeneous every day for controversial or “too niche” (what a spin on its premise…) content. Maybe it already is.

      As an afterthought: Would kickstarter have funded Ulysses against the outcry surrounding it back in the day? Maybe not. But from my contemporary point of view: We would have seen it published in one way or the other for sure (thank you “holy figure you believe in”), and so the same will probably be true for tentacle Bento. Although I am not too sure who to thank for that…