by Vivienne Chan
Let me throw a couple of unsurprising claims at you.
1. Many girls play video games.
2. Many girls are geeks.
Neither of these are news to you, I would imagine, because for one thing, you’re reading something written by a girl who meets both those claims. For another, it’s just common sense. That said, a smaller percentage of all girls play video games or have geeky interests than is the case with boys. This might depend on your definition of “geeky interests” (or even “video games”), but basically, more dudes appear to be into it.
Indeed, of the entire “hardcore”/”real” video gaming or geeky interest population, the vast majority are boys. Again, no surprises. So, really, we shouldn’t be surprised that attractive gaming girls or geeky girls are extremely marketable. What does surprise me, however, is how people tend to cash in on it.
The connotations behind the phrase “cash in on” might seem like a negative bias. I acknowledge that. But as with virtually anything worth doing, there are people who do it well and people who do it not-so-well. This article is not about making distinctions between those two groups of people; this article is instead about the response to these people in general.
Imagine, if you would, that you are a single, heterosexual male. Imagine that you have just met a very pretty girl that suits your physical tastes. She is passionate about something about which you are equally passionate. Inevitably, you’re interested: you want to know more about her. Whether or not that desire to know more about her is fuelled by romantic intent or platonic social grace is irrelevant; this girl is interesting to you.
That’s not to say that you are only interested in girls of this type, nor that you only have one interest. You could just as easily be interested in girls with opposing interests, too. But imagine (and I’d think most of us wouldn’t have to imagine) that your interests have a long history of being reviled by the social world as being reclusive, isolating, and tunnel-visioned. Frequently, you are made to feel ashamed for having those interests. Therefore, meeting someone who is physically appealing who also understands those interests can be immensely engaging; after all, when can you say you’ll ever meet someone quite like that again?
Let me recount some personal history for you that I think many of the ladies reading this might feel is familiar. I have a very broad range of interests: gaming, computers, writing, fantasty/sci-fi, volleyball, watching sport, psychology, transculturalism, food, etc. Back in 2004, while I was in college, out came this game you might know and about which I was super duper excited: Unreal Tournament 2004. This was a game-changer for me, not because I hadn’t played plenty of online shooters before, but because it came with built-in voice communication… and I had a microphone on my headset. What then ensued was the repeated assumption that I was a “pretty good shot for a 12-year-old,” until finally someone just up and asked me if I was a girl. I, against my better judgement, said yes.
Holy shit, let me tell you, I am not proud that I occasionally miss the months that ensued. I was the fucking queen bee of the servers I frequented: dudes always knew who I was even when they didn’t know each other, they constantly spoke to me and asked how I was doing, and of course, there was the incessant demand to see pictures. I, not believing I was that attractive , had never before in my life experienced that kind of attention from the opposite sex. It was overwhelming for an insecure, single, female college student.
So I posted pictures of myself on the server’s accompanying forum, and I got compliments that somehow meant more to me than the ones I got from people who actually knew me. These dudes called me pretty, hot, gorgeous… and whether or not that was objectively true was irrelevant.
I got so much attention, so much validation, that I wanted more. These guys were my friends — and to this day I miss when we all used to hang out — but deep down there was that part of me that knew (and LOVED) that I also treasured them as a fan club. Not very long after that came the label of Attention Whore.
I tell this story not because it is unique, special, or in any way complimentary to who I am – quite the opposite. There are plenty of geeky girls out there who have experienced the same thing and whose measure of self-worth have been heavily influenced by the fallout. The impact that this period of attention whoring had on me wasn’t pretty, and I find it hard to express how glad I am that I grew out of it. Yet, in a way, it did make me feel pretty and desirable in a time where I thought I was anything but.
Girls like Felicia Day, the Fragdolls, Jessica Chobot — probably the majority of women who game — have likely experienced similar stories. Just by sharing an interest with men, we inevitably attract attention to ourselves. We become identified, even defined, by it. And because we get rewards from it (attention, endorsements, money, fame), we perpetuate that identification. That Felicia and the Fragdolls and Jessica all happen to be attractive is what makes them marketable.
And that’s not something they can control. What they do control is in what way they choose to utilize that marketability. Jessica Chobot catapulted to fame for being a pretty girl who licked a PSP. I deemed that pandering and not-a-little-bit attention whore-y, but at the same time I am aware of my jealousy over how much attention she got just for doing that.
It speaks more of the commercial viability of the “lonely nerds” who read game sites than it does of these girls, I think, when someone can become famous just for being pretty, interested in games, and willing to lick a PSP and take a photo of it. From a marketing point of view, if I worked for IGN and saw the response that photo got, I would’ve been all about getting her on board, too. But I do feel that this kind of thing also sends a message to girls, where if you blow up your gaming interest to twice its actual size, make it visible, and sell your physical appearance, you too can one day join the cast of Mass Effect 3… not for your ability to do the job but for the fact that the fans would love to have you there.
(Because, honestly, Chobot is pretty and all but she’s a rookie in the VA department, particularly when you consider the REST of that cast.)
(…on the other hand, in her place I would’ve been so all over Brandon Keener that I’d probably suck it up, too, so… yeah.)
Felicia Day has also been criticised for pandering to fans. She is obscenely gorgeous, to the extent that I hate just looking at her because my envy runs that deep, and she is fully aware of how adorable and desirable she is to her fans. I’d be tempted to join the critics who say she’s just cashing in on lonely nerds, but really, very honestly, I kind of wish I had her talent and the guts it must’ve taken to just go for something she obviously loves to do. At the end of the day, the girl gets to do and be surrounded by what she loves (and people who love her) and she is making a living out of it. I’d be lying if I said that any disdain I have for her isn’t born mostly out of envy.
To this day, I engage in gaming and geekery talk where I can find it, not because I crave to be the centre of attention as a female who loves that stuff, but because I genuinely love talking about it . It’s shit I understand and devote my time to – and I love it – so why wouldn’t I want to talk about it?
That said, I also love talking about OTHER things, too. Maybe there’s where more legitimate criticism can be found. While Felicia Day may be lauded for her achievements or insulted for her shameless attention whoring depending on where you sit, from my point of view, the only criticism I really have of her (and similar lady geeks) is that she presents as single-faceted. Being a geek can’t be all that there is to her, yet it’s all we see. She’s no longer a person with a broad range of complex interests (as we all are), she’s a product that has been designed to sell to a specific market.
And for my part, I don’t like the message that sends, and I believe that since the message won’t change until the market does, it’s up to us as individuals to decipher and decode that message into something a bit more productive for us as human beings.
Reflecting on the issue of famous she-geeks generally lends more to discussion than making a conclusive point, so I won’t even attempt the latter. But I will wrap up by saying that there is a difference between a product and a person. The people selling the product won’t tell you that difference, because they want you to believe the product IS the person, making her that much more desirable.
But we, as individual consumers, can be the masters of our own minds. Surely we can remind ourselves (as women and men) of that difference and recognize when we are seeing the product rather than the person. Surely that is more straight-up useful than worshipping or vilifying someone who, is basically doing something — successfully! — that most of us would not-so-secretly love to be doing too.