-
-
Writers
-
Categories
-
Recent Comments
- Julie Sheppard on The Doubt of the Benefit: Fake Progress and Lumosity’s “Brain Games”
- Logan Feeney on How I Helped Destroy Star Wars Galaxies
- taolataohoideolamthe on Call of Apathy: Violent Young Men and Our Place in War
- Christopher Robles on Interview: Kyrie Ru of Overture Interactive
- Tobi Alafin on The Doubt of the Benefit: Fake Progress and Lumosity’s “Brain Games”
-
Medium Difficulty Tweets
-
Featured Posts
-
Gamer Profiles: Animal Crossing Punk
26 March 2012 -
Limbo and LOST: One Is a Dark, Dreary, Ominous Excursion Into A Nihilistic Nothingness…The Other Is Limbo
9 March 2013 -
Firing the Canon: Black Mesa
27 September 2012 -
Postcards from PAX East
7 April 2012 -
Games as Commentary: Reflections on an Indiecade East Panel
7 March 2013
-
-
Meta
- Entries RSS
- WordPress.org
Tag Archives: Medium Difficulty
Waiting for the Crash: The Masochistic Mediation of Trials Evolution
Moments of strange synchronicity exist in life. Sometimes, experiences that seem disparate also seem to have an underlying order to them, a point of comparison that unlocks each to the other. We’ve all had these moments in school, when your … Continue reading
Posted in
Critical Conversation
Tagged
Crash
,
Evolution
,
J.G. Ballard
,
Kinetics
,
Kotaku
,
Kyle Carpenter
,
Medium Difficulty
,
Physicality
,
Ragdoll
,
Ragmop
,
Samantha Allen
,
Tim Rogers
,
Trials
,
Ubisoft
3 Comments