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Tag Archives: Indie Games
Review: Treasure Adventure Game
Treasure Adventure Game may very well be the quintessential indie game.
A bedroom coding exercise by Stephen Orlando, founder of Robit Studios, Treasure Adventure game is a labour of love that took over two years to complete. Let me begin by saying that Treasure Adventure Game is excellent, and free. The game structure itself is a metroidvania that, in its emphasis on seafaring, shares DNA with The Legend of Zelda: The Wind Waker. Although the game initially appears somewhat amateurish, with its somewhat simplistic graphics, uninspired title, and somewhat cliched introduction, Treasure Adventure game is a solid piece of design; it offers environmental puzzles that rely on iterative uses of a limited set of items, and progress in the game depends as much on figuring out the game’s systems as it does on acquiring new items. On this point, TAG is superior to the last several iterations of the adventure game series it mimics, such as Zelda and Metroid. Continue reading
Posted in
Reviews
Tagged
GOG.com
,
Indie Games
,
Kirby's Adventure
,
Kyle Carpenter
,
Robert Ellis
,
Robit Studios
,
Stephen Orlando
,
Super Mario Bros.
,
Treasure Adventure Game
1 Comment
The Pros and Cons of Being Indie
What do we talk about when we talk about “indie” games? It is clear that we don’t mean simply “independent” — there are way too many connotations and associations to the word to simply leave it at that. This article unpacks the term through its short history in games and music culture, and proposes a new understanding for the function of this controversial word. Continue reading
Posted in
Criticism
,
Features
Tagged
90s
,
Black Flag
,
Braid
,
Cave Story
,
deal with it
,
Dear Esther
,
Deat Cab for Cutie
,
Edmund McMillen
,
Fez
,
game development
,
Indie Game: The Movie
,
Indie Games
,
Jonathan Blow
,
Kyle Carpenter
,
Michael Azerrad
,
Pavement
,
Phil Fish
,
Publishing
,
R.E.M
,
Super Meat Boy
,
The Black Keys
,
The National
,
The Shins
,
Tommy Refenes
1 Comment