-
-
Writers
-
Categories
-
Recent Comments
- Julie Sheppard on The Doubt of the Benefit: Fake Progress and Lumosity’s “Brain Games”
- Logan Feeney on How I Helped Destroy Star Wars Galaxies
- taolataohoideolamthe on Call of Apathy: Violent Young Men and Our Place in War
- Christopher Robles on Interview: Kyrie Ru of Overture Interactive
- Tobi Alafin on The Doubt of the Benefit: Fake Progress and Lumosity’s “Brain Games”
-
Medium Difficulty Tweets
-
Featured Posts
-
Alpha Protocol: Just hope you get lucky (A Review)
27 October 2013 -
EQUIP WOLF SHIRT> USE: WHISKEY: On Shellshock
28 March 2012 -
Toys in The Attic: A Thoroughly Modern Reading of Revolution X
22 November 2012 -
Journey to Rebirth
10 July 2012 -
The Hagiography of Phil Fish
16 July 2012
-
-
Meta
- Entries RSS
- WordPress.org
Tag Archives: Dennation Games
Snuff Enough: Hotline Miami, Manhunt, and the Theater of Killing
The question posed in Hotline Miami is rhetorical. “Do you like hurting other people?” Of course you don’t. Or you shouldn’t. But this is a game, and so you do. Killing is often the language of games. It lubricates plots, … Continue reading
Posted in
Critical Conversation
Tagged
Action games
,
Cactus
,
Dennation Games
,
Hotline Miami
,
Manhunt
,
Nate Andrews
,
PC
,
PS2
,
Rockstar
Leave a comment
Why Are You Doing This? Hotline Miami and Drive
Hotline Miami is a violent game. It is also an incredibly original game, bearing the mark of Jonatan Söderström’s (AKA “Cactus”) fascinatingly hideous punk sensibilities. This distinction sets Hotline Miami apart enough that people are willing to ask if it … Continue reading
Posted in
Critical Conversation
Tagged
Animal Masks
,
Cactus
,
Carey Mulligan
,
Death Drive
,
Dennation Games
,
Don Juan
,
Drive
,
Freud
,
Hideo Kojima
,
Hotline Miami
,
John Hughes
,
Jonatan Söderström
,
letterman's jacket
,
Murder
,
narrative desire
,
Ryan Gosling
,
the scorpion and the frog
,
Trieb
1 Comment