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Tag Archives: Arma II
Second Nature: Language, Exclusion, and Gamer Rage
by Edcrab A little after its release, my dad played Baldur’s Gate. I remember him being amused that hitting livestock with a quarterstaff had shifted his reputation to that of a heinous slayer of innocents. Wanting to know exactly how much harm he was doing to said cows, he checked out his weapon’s stats. “What’s a d6?” In a fit of rage I threw him out the window and then told everyone on Facebook, which existed back then if you knew where to look, what a newb he was and how I’d totally owned him, and then I got all the likes. After my father had dusted himself off and we cleared up all the broken glass, I explained the term’s origins. He seemed quite happy to accept that it was shorthand for a six-sided dice, and therefore designated a value of one to six. And then he cursed the Continue reading
Posted in
Critical Conversation
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Humour
Tagged
Arma II
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Baldur's Gate
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Combined Operations
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CRPG
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D&D
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D6
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Day Z
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Edcrab
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hadouken
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Infinity Engine
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mass effect 3
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Second Edition
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team fortress 2
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THACO
2 Comments
Minecraft: Development, Discovery, and The Final Frontier
Minecraft is a stunning precedent for independent game developers. It’s a game that made Notch, its sole developer, a multi-millionaire before anyone really knew what was happening or what to do about it. There have been a number of copycats in Minecraft’s wake, simulating its blocky aesthetic, its open-ended approach to “world-building,” crafting, and interaction. However, what these copycats can’t duplicate is the most unprecedented part of Minecraft’s success: that it sold millions of copies as an alpha build, an unfinished game. Continue reading
Posted in
Criticism
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and The Final Frontier
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Arma II
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Arma II: Combined Operations
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Counterstrike
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Day Z
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Discovery
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Gameplay
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Joystiq
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Kyle Carpenter
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Ludology
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Minecraft
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Minecraft XBLA
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Minecraft.exe
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Minecraft: Development
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Narrative
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Notch
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Sandbox Games
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XBLA
2 Comments